Biped Autorig tutorial
Biped Autorig Tutorial
Key concepts we'll be working on:
Today, we're using an autorig.
Lot of new concepts in this tutorial, with the first use of an autorig system.
For this tutorial, we're going to use the first autorig I made in past years,
The principle is simple, I've created a locator structure, the names are ready, the axes are ready.
You place the guides, build the body rig, build the facial rig, skin the mesh and your character is ready.
This autorig tutorial is intended to help you get started with autorig and how it usually works in production but it's also a simple one to get started on this topic.
In theses videos, we'll cover the following points:
_How we organize ourselves with the locator structure
_Where to place the different guides ( spine / arm / leg / neck / head / facial rig )
_How to use the tool to build the rig
_Specificities: proportions and body parts are specific, how to deal with theses differences.
_Skining body + facial
_Finalizing the rig
What you get with this tutorial:
_Model scene (.ma / .fbx )
_Rig scene (.ma )
_Locator placement scene (.ma )
_atom Animation Torture Test file ( .atom )
_Autorig Python script ( .py )
_Technical concepts
_Full Tutorial video ( 3h30 )
*usefull tool for skin : brSmoothWeights
Process
1 - Go to paiment Link, give your informations.
2 - Within 48 hours, you'll receive a mail with a link to download contents files.
3 - Enjoy !
Content
Model scene ( .ma / .fbx )
Rig scene ( .ma )
Locator Placement Scene ( .ma )
Autorig Python script ( .py )
Animation Tortute Test ( .atom )
Technical concepts
Full Tutorial Video ( + 3 hours )
Model
10€
X
Rig
20€
X
X
Tutorial
35€
X
X
X
X
X
X
X
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VFX Artist / Artiste Peintre / Teacher
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